Fliper Lab
Assets for your game, pay as you go.
Generate pixel-art sprites, animations and low-poly 3D models. You pay only for what you generate, in credits. Download PNG and GLB (Godot, Unity, Blender).
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Your result shows up here.
My assets
Everything you generate is saved here. Copy an ID and tell the Fliper AI in the Studio: “use asset lab_… as my main character”. It reuses the file and you pay nothing again.
Using Claude, Cursor or your own tools?
Your Lab and your gallery work without the Studio. Create an API key in your account and call the Lab from anywhere: your sprites land in the same gallery, with the same IDs, and the Studio can use them later.
curl https://fliperstudio.com/ia/v1/lab \
-H "Authorization: Bearer flp_YOUR_KEY" -H "content-type: application/json" \
-d '{"servico":"personagem","nome":"hero","descricao":"capybara knight, side view"}'
# → {"tarefa":"…"} then poll: GET /ia/v1/lab?tarefa=… → asset_id
# download: GET /ia/v1/lab?asset=lab_xxxxxxxx (Bearer key)
Publishing a game with AI-made art? Stores such as Steam ask you to disclose AI-generated content shown to players. Check each store's current rules before you publish, and keep your generation history (it is in your gallery).