FLIPER LOW POLY · KIT MODULAR 3D · 2026
8 original meshes: grass tile, stone tile, bridge, cottage, pine, crystal, lighthouse, robot.
Actual polygon geometry, flat shading, no texture sheet or image generation API required.
Units: metres. Y up. Ground modules: 1 x 1 metre, top at Y=0. Snap X/Z on a 1m grid.
Origins: ground centre for tiles; base centre for props. Bounds and triangles in catalogo.json.
Colours are separate material slots. Robot limbs are named nodes, not a skeletal rig.
No skeletal animation clips, LODs or navigation mesh are included.

GODOT 4: open godot/project.godot and wait for GLB import, then press F6/F5.
WASD/arrows move, Space jumps, R restarts. Collect five crystals and return to the lighthouse.
This is an independent Godot project. Automatic 3D import into the 2D Studio is not enabled.
WEB: the separate Three.js reference is at https://fliperstudio.com/arcade/ilhas-do-farol/
The web game and Godot project use the same original meshes; they have separate runtimes.
License: LICENSE-SAMPLES.txt for geometry; MIT for source; Three.js license accompanies web source.
Commercial games allowed. Do not resell the raw models as a standalone asset pack.
Made and reviewed by Fliper, not a customer's private project. Contact: studiofliper@gmail.com
